2/28/2024 0 Comments Bluejfor ipadYou can know all about coding in a specific language, and still not be a good programmer. I will say this though Software development, even just the code aspect, is many different disciplines. For me computer science is my day-to-day, but music, filmmaking, photography plenty of hobbies that I like to dedicate a few hours here and there to, even though I never expect to make a blockbuster. Maybe I should complete them all to see where it goes, and if helps? I presume it then introduces you to Xcode after? I did start swift playground but didn't get far as was just moving the character around, so I want sure where it was going tbh. Think a lot of people suggest, even for brand new programmers like me, to just jump in with Xcode. Purely more for the convenience of it being not out of the way like iMac is but could use in living area on lap so maybe more access for Xcode etc, it's reason I was suggesting me using the iPad more, "sofa surfing" as such. I'm actually thinking of upgrading my 2012 iMac, and this time getting a MacBook as kids and wife have their own computers/laptops/MacBook/iPad/iPhones now so don't use the iMac. My goal I suppose is to learn something new, that I'm interested in, but can't commit too many hours to, and just come and go when I can. I'm no programmer, wish I could find a course local, although I suppose with all the online tools, lessons, resources it maybe easier using these. Sorry for the late reply.Thanks a lot for taking the time for your concise answer. Then maybe dig up your idea again once you feel comfortable with it all.Īnd as mentioned, Swift Playgrounds is good for learning on iPad, but it won't take you further than learning. Then make some calculations, get a loop and some branching logic, a few interacting classes with an interface/protocol. Start with getting a bit of text on the screen. Take your 5 million dollar idea and put it away for a bit. And don't set your expectations too high right off the bat with what you'll make. īut if possible, use a Mac (if you want to code for Apple platforms, otherwise just dig in with Java or something on Linux or Windows) and get a good book like the aforementioned Objects First with Java, or something YouTube maybe. I'll gladly give hints and mentor as you learn Though I may not always reply immediately as I also have to attend uni. You can always DM me if you run into issues or want help or to just chat code. Honestly, most code is trivial once you get the hang of it, but getting the hang of it can take a little while. It's not super good for advanced users, but it has a lot of really helpful features for new users that help them understand and visualise their code, with class and object tracking so you can see when a class instantiates an object and such. There's a good book called Objects First with Java and an excellent environment for writing code for beginners called BlueJ. Many computer science classes start with Java, since it's actually quite a good language for getting an understanding of Object Oriented design. Swift is open source, and there is a Linux compiler (compilers translate code into machine instructions), and a Windows one is in the works, but most of what you'll work with specifically is just for those platforms. But it's the same code as you'd write later on so still a good resource. The toolchain on Mac is way better than anything on iOS, and nothing better is even allowed per the App Store guidelines currently Only Apple's own tools could give a better experience, and Swift Playgrounds is a good starting place but very lacking further on. Get a nice book, some YouTube videos and go at it. There are good learning resources in there. Open Xcode, and open the Documentation (Window -> Developer Documentation) If you have a Mac though, just start there. I take programming challenges on my iPad through LeetCode myself, where the ode is executed on a server, and your goal is to make it as efficient as possible. Though there are websites that allow you to send code to a server that'll execute your code for you, so you can code and learn through that route. For "proper" coding, you won't really find good tools on iOS. It's from Apple, so gets around the App Store guidelines above. If you want to learn to code on an iPad Swift Playgrounds is a good place to go.
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